A game bird is any wild animal not generally domesticated or typically hunted for food. Small birds, hopping insects, ground game (like deer and moose), and large game (like bear and moose) tend to be hunted. Game animals also are sometimes hunted for sport. Examples of game animals hunted for sport include elk, bear, buffalo, raccoons, caribou, moose, and wolves. Other game animals may occasionally be hunted as food but usually are not utilized as game.
A game that has many collectible cards is baseboard poker. Poker is often played as a social game among groups of people who share a common interest and use regular playing cards to represent that common interest. Examples of such groups include Scrubs, Quarters, and Friends. Each group creates a playing card layout of its own and uses those cards to try to win the game.
In the main article I discuss the game theory behind the game. The game theory is the rules or points that the game designer derives from observing game behavior. The game theory may explain why some players may win a game over others, and why other players may lose. In short, the game theory is what permits a game to have a higher win rate than other similar games without resorting to cheating or hacks. The theory can also be used to explain why certain strategies work better than others in different circumstances.
One of the most popular examples of a game based on gambling games is poker. Poker uses an abstraction of physical skill to generate random outcomes. Most experts agree that poker is a game of chance. It does, however, have a psychological component, especially with regards to bluffing. Bluffing is when players take the time to randomly select a hand of playing cards, then keep that hand close to them at all times so that they can mentally monitor the opponent’s actions.
A related type of game theory is to game success the accumulation of wealth. Wealth is quantified in terms of currency. In many board games, wealth is represented by objects that can be purchased with real currency. For example, in Monopoly money is not only obtained by banking from the bank, it can also be acquired through purchasing properties, borrowing it from friends, or selling goods. Regardless of whether money is acquired through actual physical cash or real estate, the main article is that it represents power.
A related type of theory to wealth is to success in war. In war one player goes up against another, often in an attempt to destroy each other’s economy. The main article here is that while most games have some degree of luck, war games usually rely on numerical factors such as the skill of the army, the distance between the starting and end point, and number of tactical maneuvers available to each side. As in the main article, the main goal is to destroy as much of your opponent’s board as possible without getting stuck to your own board. Thus, depending on the type of video game being played, one player may try to win the game by having the most gold, or may try to destroy as many tiles of the opponent’s board as possible.